In 3D Digital Design at RIT, students build a strong foundation in technical and aesthetic skills, practice, and history leading careers solving design problems in computer and video games, medical and scientific simulations, data visualization, models for architects and engineers, motion or broadcast graphics, instructional media, accident reconstruction, and more. In the ever changing software landscape students learn to work on teams, complete projects to specifications, and collaborate with other students in a variety of disciplines. With extensive experience in the various areas of the field, the faculty work together to expose students to professional practice and problem solving strategies. This challenging curriculum includes hands on experience, theory, practice, ethics, aesthetics, innovation, international awareness, and the interdisciplinary aspects of the field in developing social responsible products.
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Shaun Foster present on his work in VR at TCC Online. He presented at EDULearn and published a paper on integrating VR into his courses.
Marla Schweppe, professor and program chair, 3D digital design, and Shu Chang, the Melbert B. Cary Jr. Distinguished Professor, presented a panel on Printing on Fabric and Vinyl at the U.S. Institute for Theatre Technology on March 8 in St. … Continue reading
The Women of Rochester Dress will be on display at the Perkins Mansion on East Avenue in Rochester on July 23rd, 2017. A picnic event there is a celebration of the week long Votetilla event celebrating the 100th anniversary of … Continue reading
Shaun Foster, associate professor in 3D Digital Design and Steve Galbraith, curator of the Cary Graphic Arts Collection, were awarded a Breakthru Grant from the Rochester Regional Library Council for the project “The Virtual Cary Collection,” which will allow a … Continue reading
Prof. Alejandro Perez Sanchez to present on a panel about creating online videos about art at the VidCon conference at the Anaheim Convention Center next week. The panel is on Saturday, June 24th from 12:30 to 1:30pm in room 205A.
Published: “Unreal Engine 4 Materials Fundamentals by Shaun Foster” March/ April 2017 through Pluralsight, a top publisher of online 3D Training Content. The content produced consists of series of 30+ videos, with (over) 4 hours of training (plus quizzes and … Continue reading
For ImagineRIT will be have: 2 performances of Farewell to Dawn in Webb Auditorium at 11am and 2pm screenings of student work the rest of time in Webb the Women of Rochester dress will be on display, also in Webb … Continue reading
At least 4 students from 3D Digital Design will be student volunteers at the SIGGRAPH conference this year — Martin Pietas, Shane O’Shea, John David Satriale and Cassandra Valente. Congratulations to all of you!!
David Halbstein will be giving a talk at SIGGRAPH on a project he has been doing with two other RIT faculty. More details to come.
Birds of a Feather Session Title: Computer Graphics Educators – Teaching and Internet Video Date: Tuesday, 1 August Location: Los Angeles Convention Center Time: 11 am – 12 pm Organizer Name: Alejandro Pérez Sanchez