In 3D Digital Design at RIT, students build a strong foundation in technical and aesthetic skills, practice, and history leading careers solving design problems in computer and video games, medical and scientific simulations, data visualization, models for architects and engineers, motion or broadcast graphics, instructional media, accident reconstruction, and more. In the ever changing software landscape students learn to work on teams, complete projects to specifications, and collaborate with other students in a variety of disciplines. With extensive experience in the various areas of the field, the faculty work together to expose students to professional practice and problem solving strategies. This challenging curriculum includes hands on experience, theory, practice, ethics, aesthetics, innovation, international awareness, and the interdisciplinary aspects of the field in developing social responsible products.
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Students, faculty and alums gathered on Nov. 3rd for the annual screening of the Animation Show of Shows. Once again Ron Diamond brought an amazing collections of animation shorts to screen. Thanks, Ron!
SideFX was on campus providing training in Houdini. We’re excited about the new features related to games. Then Anoop Thomas, RIT alum now working at Rockstar Games came for a visit. We had a great week at the end of … Continue reading
3DDD Student Matt Tidridge received an Outstanding Undergraduate Scholar award. Presented to students who have received between a 3.85 and 4.0 GPA while also achieving in other areas. An additional article about Matt’s achievement was featured here For more examples of … Continue reading
The year wrapped-up with the 3D Digital Design seniors presenting their the work. Some of the works were from students Deanna Giovinazzo for her work Morphscape, Shinichi Nyugen for his character designs Warrior, Swordswoman, Mage and Beserker: whose works were … Continue reading
3D Digital design presented a lot of work at the 2015 ImagineRIT festival! Virtual Arcade: Students from the Real Time Design class (Assistant Professor Shaun Foster) presented their interactive 3D levels. These levels were designed by students combining 3D graphics, … Continue reading
3D Digital Design held another “100 Hours, First Week Project” during the first week of Spring semester. Students broke into teams of 10 with each team having students from each level, with Juniors being team leaders. Students were challenged with … Continue reading
This was a multi-department design thought process collaboration. John Bielenberg and Ryan Clifford facilitated a two day multidisciplinary-design school collaboration for social good, on Oct. 2–4! Students were challenged to collaborate, generate ideas, problem solve and deliver “big picture” projects … Continue reading
This was a quick interview with 3D Digital Graphics student Nick Miclette. I asked Nick to share his advice with other 3DDD students regarding internships. Nick, this is your senior year in 3D Digital Graphics. Nick: Yes it is! … Continue reading
A good part of this summer was dedicated to the wrapping up of “FLIPs Path Through History” augmented reality historical application (now available on the Apple store here). This project was funded by a grant from Empire State Development In … Continue reading